This magical approach adds a dynamic and fantastical element to the sieges, ensuring that attackers have a variety of tools at their disposal to break through the defenders' fortifications.

Intrigue and Subterfuge: Sewer Systems and Environmental Challenges

Throne and Liberty takes subterfuge to Throne and Liberty Lucent another level by allowing attackers to infiltrate the castle through its sewer systems. However, these culverts are fortified with seemingly impervious iron bars. To overcome this obstacle, players can exploit the presence of rats and other vermin in the sewers, using teleportation skills to target them and bypass the iron bars.

Yet, the game introduces an environmental challenge by tying sewer usage to the time of day and weather. Rain can render the sewers inaccessible due to flooding, and during colder periods, the water may freeze, slowing down infiltrators. This attention to detail adds a layer of realism and strategy, forcing players to adapt their tactics based on the ever-changing conditions.

Storming the Castle: Usurping the Throne

Once attackers breach the gates and overcome the defenders, the final objective is for the guild leader to cheap TL Lucent interact with the castle's central throne. This transforms the leader into a formidable "Usurper" who must hold the position for three minutes. Success in this endeavor results in the Usurper's guild taking control of the castle.

Guilds are incentivized to support the Usurper, as having more allies in the vicinity reduces the damage taken. This encourages collaborative efforts during the critical moments of the siege, reinforcing the importance of teamwork and coordination.